//Room: weapon-shop.c

#include <ansi.h>

inherit ROOM;

void create ()
{
        set ("short", "兵器店");
        set ("long", @LONG
这里是兵器店。店里到处银光闪闪，让人眼花缭乱。兵器架上摆着
各种兵器，十八般武器是应有尽有，样样俱全。兵器店老板是慕容世家
的传人。南墙上还写了一首诗(poem)。
LONG);
        set("exits",
        ([ //sizeof() == 1
            "north" : __DIR__"qixiang6",
        ]));
        set("item_desc", ([
            "poem": HIR @TEXT
        易水萧萧西风冷，壮士一去不复还！
        拼死但凭三尺剑，深情唯有负红颜！
TEXT NOR
        ]) );
        set("objects",
        ([ //sizeof() == 1
            __DIR__"npc/murong-hao" : 1,
        ]));

    set("no_clean_up", 0);
        setup();
    replace_program(ROOM);
}
